Saturday, September 3, 2011
I didn't attend any of the major events or panels, but I did stop by one of the tabletop RPG workshops. It was a very small affair, only about 8 people in attendance. The subject was dungeon design, and I really enjoyed a chance to talk with professional dungeon designers and bounce ideas around to use in my own tabletop RPG campaigns. My friend stayed for a workshop about integrating the horror genre into games (with one of the writers for Call of Cthulhu), but I decided to go exploring on my own after that.
I waited in line for half an hour to try out Wakfu, a new MMO on the way from Square Enix. I didn't get to play long, but it seemed charming enough and I should be receiving a beta invite for it shortly, so I'll comment when I get the chance.
Last but not least, I got to talk to a wonderful gal named Epona from the Academy of Interactive Entertainment. The AIE is a workforce training school that's very big in Australia but has only recently landed in the US. As I mentioned in my previous post, I managed to score a $15,000 scholarship to the first year of their two-year program, but unfortunately had to decline. However, it's still something I'm really interested in. Seattle is an awesome place to live, I've got good friends there, and it's definitely a gaming hub.
I left PAX with a T-Shirt, a small amount of free swag, and some good memories with friends. I was also randomly given a "team notch" button by someone on the elevator who liked my creeper shirt. Overall it was a successful venture, but I definitely want to get a three day pass next year so I won't feel so rushed.